Monday, April 18, 2016

Tap Tycoon

Tap Tycoon is a ilde-grinding game. Like all idle games, you start by tapping the screen to earn money, until you can afford to buy upgrades that allow you to accrue money faster.

Review:
Decent graphics, nice upgrades, well-scaling prices, stable app, and a nice reincarnation feature. Only complaint is the lack of Google integration.

I gave it 4 stars in the Google Play Store.

File size: 40.60 MB
Indices: Simulation, 40-50 MB, Mixed, 5 Stars
Google Play Store: Tap Tycoon

Review updated 2016-04-17

Monday, April 11, 2016

Rop

Rop is a puzzle game. The game has a small hexagonal playing field with pegs on it, and each of the pags is connected to one or more of the other pegs via a thread. The goal is the make the lines of thread match with the preview, not unlike tangrams.

Review:
The game is very zen-like in that there is no time limit, no move counter. It doesn't matter how long it takes to solve the puzzle as long as it get solved, and some of the easier and less-complicated puzzles do have multiple possible solutions; all that matters is the thread (or, rope, I suppose), not the position of the pegs themselves.

The game is intuitive to play, though the app launch screen is pretty annoying. There are also fairly frequent full-screen ads that show up between every chapter. In the beginning, passing through the easy levels, the ads show up much too often, especially if you're catching on quickly; once you get to the later levels that take much more time and patience to solve, the time between ads increases to a more tolerable level.

The acheivements are terribly unoriginal, and it takes a lot of work to get the lowest one at 40 beaten levels, though after that, they progress evenly every ten.

There is also no hint mechanism, which some levels are sorely in need of.

I gave it 3 stars in the Google Play Store.

File size: 12 MB
Indices: Achievements, Leaderboards, Puzzle, 10-20 MB, Active, 3 Stars
Google Play Store: Rop

Review updated 2016-03-28

Monday, April 4, 2016

Pageboy

Pageboy is a grinding/idle game. You play the role of the mule who follows after a hero, picking up the dropped loot from monsters, selling it, and using the money to buy bonuses for the hero, while he gets to do the glorified job of killing monsters.

Review:
It's a new take on an idle-style game I haven't seen before, and the uniquenes improves my review.

The game is stable, and their are relatively few advertisements, and those are all opt-in for getting bonus credits to spend on things, though the file size seems fairly bloated.

While the upgrades all have a reasonable incremental cost-increases rate, the starting cost for the resource-buys seems too high.

There's also a significant dissonance between the name of the game in the app store, and the name once it has been downloaded, which I do not like.

I gave it 3 stars in the Google Play Store.

File size: 41 MB
Indices: Leaderboards, Cloud Save, Role Playing, 40-50 MB, Mixed, 3 Stars
Google Play Store: Pageboy

Review updated 2016-03-28